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The Most Realistic Game

2026 · Projects · Solo builder

A minimalist terminal text-adventure where every session boots a new world with hidden tension, rules, and autonomous characters. The world keeps moving whether you act or not. Narration streams from DeepSeek (NVIDIA NIM) or OpenAI into a CRT UI; API keys stay on the server. Runtime owns a WorldBible and validated STATE so fairness-critical truth is not left to freeform LLM prose. Share links hydrate seeds from Supabase with engine-version gates.

Contributions

  • Built streaming game API, CRT terminal UI, and 140-character input caps client and server.
  • Hardened fairness: restraint/lethal consequence fixes, combat outcome resolver, progressive NPC knowledge, relationship logs, player-facing timeline.
  • Share-world seeds via Supabase SECURITY DEFINER RPCs; CI typecheck + unit suite for parse, STATE, combat, and seed dials.

Outcomes

  • Live at the-most-realistic-game.vercel.app.
  • Engineering roadmap shipping Phase 0/1 consistency and WorldBible ownership.

Next.js · React · TypeScript · NVIDIA NIM · DeepSeek · OpenAI API · Supabase · Vercel